15 research outputs found

    Migration as Submodular Optimization

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    Migration presents sweeping societal challenges that have recently attracted significant attention from the scientific community. One of the prominent approaches that have been suggested employs optimization and machine learning to match migrants to localities in a way that maximizes the expected number of migrants who find employment. However, it relies on a strong additivity assumption that, we argue, does not hold in practice, due to competition effects; we propose to enhance the data-driven approach by explicitly optimizing for these effects. Specifically, we cast our problem as the maximization of an approximately submodular function subject to matroid constraints, and prove that the worst-case guarantees given by the classic greedy algorithm extend to this setting. We then present three different models for competition effects, and show that they all give rise to submodular objectives. Finally, we demonstrate via simulations that our approach leads to significant gains across the board.Comment: Simulation code is available at https://github.com/pgoelz/migration

    Approval-Based Apportionment

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    In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters cast approval ballots over parties, such that each voter can support multiple parties. This approval-based apportionment setting generalizes traditional apportionment and is a natural restriction of approval-based multiwinner elections, where approval ballots range over individual candidates. Using techniques from both apportionment and multiwinner elections, we are able to provide representation guarantees that are currently out of reach in the general setting of multiwinner elections: First, we show that core-stable committees are guaranteed to exist and can be found in polynomial time. Second, we demonstrate that extended justified representation is compatible with committee monotonicity

    Generative Social Choice

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    Traditionally, social choice theory has only been applicable to choices among a few predetermined alternatives but not to more complex decisions such as collectively selecting a textual statement. We introduce generative social choice, a framework that combines the mathematical rigor of social choice theory with large language models' capability to generate text and extrapolate preferences. This framework divides the design of AI-augmented democratic processes into two components: first, proving that the process satisfies rigorous representation guarantees when given access to oracle queries; second, empirically validating that these queries can be approximately implemented using a large language model. We illustrate this framework by applying it to the problem of generating a slate of statements that is representative of opinions expressed as free-form text, for instance in an online deliberative process

    Approval-based apportionment

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    In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by casting approval ballots. This approval-based apportionment setting generalizes traditional apportionment and is a natural restriction of approval-based multiwinner elections, where approval ballots range over individual candidates instead of parties. Using techniques from both apportionment and multiwinner elections, we identify rules that generalize the D’Hondt apportionment method and that satisfy strong axioms which are generalizations of properties commonly studied in the apportionment literature. In fact, the rules we discuss provide representation guarantees that are currently out of reach in the general setting of multiwinner elections: First, we show that core-stable committees are guaranteed to exist and can be found in polynomial time. Second, we demonstrate that extended justified representation is compatible with committee monotonicity (also known as house monotonicity)

    Envy-Free and Pareto-Optimal Allocations for Agents with Asymmetric Random Valuations

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    We study the problem of allocating mm indivisible items to nn agents with additive utilities. It is desirable for the allocation to be both fair and efficient, which we formalize through the notions of envy-freeness and Pareto-optimality. While envy-free and Pareto-optimal allocations may not exist for arbitrary utility profiles, previous work has shown that such allocations exist with high probability assuming that all agents' values for all items are independently drawn from a common distribution. In this paper, we consider a generalization of this model where each agent's utilities are drawn independently from a distribution specific to the agent. We show that envy-free and Pareto-optimal allocations are likely to exist in this asymmetric model when m=Ω(nlogn)m=\Omega\left(n\log n\right), which is tight up to a log log gap that also remains open in the symmetric subsetting. Furthermore, these guarantees can be achieved by a polynomial-time algorithm.Comment: Appeared in IJCAI 22

    Synthesis in Distributed Environments

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    Most approaches to the synthesis of reactive systems study the problem in terms of a two-player game with complete observation. In many applications, however, the system's environment consists of several distinct entities, and the system must actively communicate with these entities in order to obtain information available in the environment. In this paper, we model such environments as a team of players and keep track of the information known to each individual player. This allows us to synthesize programs that interact with a distributed environment and leverage multiple interacting sources of information. The synthesis problem in distributed environments corresponds to solving a special class of Petri games, i.e., multi-player games played over Petri nets, where the net has a distinguished token representing the system and an arbitrary number of tokens representing the environment. While, in general, even the decidability of Petri games is an open question, we show that the synthesis problem in distributed environments can be solved in polynomial time for nets with up to two environment tokens. For an arbitrary but fixed number of three or more environment tokens, the problem is NP-complete. If the number of environment tokens grows with the size of the net, the problem is EXPTIME-complete.Comment: 12 pages excluding references and appendices, 29 pages total, 5 figures. Version without appendices to be published in conference proceedings of FSTTCS 2017. Appendix A includes notation for multisets. Appendix B includes detailed proofs that have been omitted due to space constraints. Appendix C contains an algorithm for symbolic evaluation of commitments and its runtime analysi

    Approval-Based Apportionment

    No full text
    In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters cast approval ballots over parties, such that each voter can support multiple parties. This approval-based apportionment setting generalizes traditional apportionment and is a natural restriction of approval-based multiwinner elections, where approval ballots range over individual candidates. Using techniques from both apportionment and multiwinner elections, we are able to provide representation guarantees that are currently out of reach in the general setting of multiwinner elections: First, we show that core-stable committees are guaranteed to exist and can be found in polynomial time. Second, we demonstrate that extended justified representation is compatible with committee monotonicity

    Dynamic Placement in Refugee Resettlement

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    Employment outcomes of resettled refugees depend strongly on where they are placed inside the host country. Each week, a resettlement agency is assigned a batch of refugees by the United States government. The agency must place these refugees in its local affiliates, while respecting the affiliates' yearly capacities. We develop an allocation system that suggests where to place an incoming refugee, in order to improve total employment success. Our algorithm is based on two-stage stochastic programming and achieves over 98 percent of the hindsight-optimal employment, compared to under 90 percent of current greedy-like approaches. This dramatic improvement persists even when we incorporate a vast array of practical features of the refugee resettlement process including indivisible families, batching, and uncertainty with respect to the number of future arrivals. Our algorithm is now part of the Annie MOORE optimization software used by a leading American refugee resettlement agency.Comment: Expanded related work, added experiments with bootstrapped arrivals in Section 7.2, added various experiments in the appendi
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